🦸Hero Abilities

Hero Card Effects

  1. Cataclysmic Arrival

    • Cost: 8 Mana (Reduced by 1 Mana for each destroyed enemy creature in the same turn)

    • Effect: Destroy all opponent's creatures. Increase this card's attack by the total damage inflicted to the opponent.

  2. Oracle's Vision

    • Cost: 6 Mana (Reduced by 1 Mana if you have fewer cards in hand than your opponent)

    • Effect: Draw 3-5 cards upon successful summoning.

  3. Necromancer's Call

    • Cost: 7 Mana (Reduced by 1 Mana for each creature in your graveyard)

    • Effect: Revive a number of creatures equal to open field spaces on your side of the field upon summoning.

  4. Banish and Bloom

    • Cost: 8 Mana (Reduced by 1 Mana for each banished creature from previous turns)

    • Effect: Banish all opponent's creatures upon summoning. Increase your life points by X for each banished creature.

  5. Tribute Concession

    • Cost: 5 Mana (Reduced by 1 Mana for each same-faction creature sacrificed)

    • Effect: Halves the required tributes for summoning while this creature is on the field.

  6. Commanders Orders

    • Cost: 7 Mana (Reduced by 1 Mana for each elemental creature you control)

    • Effect: Temporarily take control of an opponent's creature for one turn. If it's of the same faction as the hero, it can attack immediately.

  7. Shadow Step

    • Cost: 6 Mana (Reduced by 1 Mana if used on a creature from the same faction)

    • Effect: Choose an opponent's creature. It cannot attack or use abilities next turn.

  8. Arcane Explosion

    • Cost: 7 Mana (Reduced by 1 Mana for every 3 spells in your hand)

    • Effect: Deal damage to all enemy creatures based on the number of spells in your hand.

  9. Soul Link

    • Cost: 6 Mana (Reduced by 1 Mana if linking two creatures of the same faction)

    • Effect: Link two creatures' life points; damage to one affects the other.

  10. Mystic Resurrection

    • Cost: 8 Mana (Reduced by 1 Mana for each turn the creature has been in the graveyard)

    • Effect: Revive a random creature from your graveyard with full HP.

  11. Divine Intervention

    • Cost: 7 Mana (Reduced by 1 Mana if used in response to an opponent's game-changing spell or ability)

    • Effect: Negate the next spell or ability used by the opponent.

  12. Chaos Warp

    • Cost: 6 Mana (Reduced by 1 Mana if the board state is unfavorable)

    • Effect: Randomly rearrange all creatures on the board.

  13. Time Reversal

    • Cost: 8 Mana (Reduced by 1 Mana if used after a turn where significant damage was taken)

    • Effect: Reset the game board to the state of the previous turn.

  14. Void Collapse

    • Cost: 7 Mana (Reduced by 1 Mana if targeting a creature with higher attack than any of your creatures)

    • Effect: Destroy a random enemy creature and gain life points equal to its attack.

  15. Celestial Alignment

    • Cost: 8 Mana (Reduced by 1 Mana if all factions are represented on your side of the board)

    • Effect: Boost all creatures' attack and HP for one turn.

  16. Ethereal Shift

    • Cost: 6 Mana (Reduced by 1 Mana if used on a creature with unique abilities)

    • Effect: Make a creature invulnerable for one turn.

  17. Mind Control

    • Cost: 7 Mana (Reduced by 1 Mana if controlling a creature with a powerful ability)

    • Effect: Take control of an enemy creature until the end of the turn.

  18. Rune of Destiny

    • Cost: 6 Mana (Reduced by 1 Mana if activating an ability that has already been used twice)

    • Effect: Choose and activate the effect of any card in the graveyard.

  19. Infernal Pact

    • Cost: 7 Mana (Reduced by 1 Mana if your life points are lower than your opponent's)

    • Effect: Sacrifice a portion of your life points to destroy an enemy creature.

  20. Guardian's Oath

    • Cost: 8 Mana (Reduced by 1 Mana for each creature you control)

    • Effect: Summon a powerful Guardian with abilities based on the number of creatures you control.

  21. Nature's Wrath

    • Cost: 7 Mana (Reduced by 1 Mana for each creature you control)

    • Effect: Deal damage to all enemy creatures equal to the number of creatures you control.

  22. Starfall

    • Cost: 8 Mana (Reduced by 1 Mana if used after a turn where no creatures were summoned)

    • Effect: Randomly deal massive damage to enemy creatures.

  23. Phantom Mirage

    • Cost: 7 Mana (Reduced by 1 Mana if duplicating a creature with a unique ability)

    • Effect: Create an exact copy of a creature on the board.

  24. Cosmic Balance

    • Cost: 8 Mana (Reduced by 1 Mana if both players have similar life points)

    • Effect: Equalize the life points of both players.

  25. Abyssal Summon

    • Cost: 9 Mana (Reduced by 1 Mana for each turn the creature has been in your deck without being drawn)

    • Effect: Summon a powerful creature from your deck, ignoring its summoning conditions.

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