🧑‍💼Normies

  1. Resourcefulness

    • Cost: 2 Mana

    • Effect: Draw an extra card.

    • Description: Gain an additional strategic option by drawing an extra card from your deck.

  2. Determination

    • Cost: 1 Mana

    • Effect: Boost a Guardian's HP temporarily.

    • Description: Temporarily increase the HP of a chosen Guardian for added resilience.

  3. Ingenuity

    • Cost: 2 Mana

    • Effect: Swap the attack and HP of a Guardian.

    • Description: Alter a Guardian's stats, swapping its attack and HP values.

  4. Tactical Retreat

    • Cost: 2 Mana

    • Effect: Return a Guardian to your hand.

    • Description: Retrieve a Guardian from the board back to your hand for strategic redeployment.

  5. Human Spirit

    • Cost: 3 Mana

    • Effect: Boost all your Guardians' attack if you have fewer than the opponent.

    • Description: Empower your Guardians with increased attack when outnumbered.

  6. Adaptation

    • Cost: 3 Mana

    • Effect: Change a Guardian's ability to that of another.

    • Description: Modify a Guardian's ability, adapting it to the current battlefield situation.

  7. Strategy Overhaul

    • Cost: 4 Mana

    • Effect: Shuffle your hand into your deck and draw new cards.

    • Description: Refresh your hand by shuffling it into your deck and drawing new cards.

  8. Unyielding Will

    • Cost: 2 Mana

    • Effect: Prevent a Guardian from being destroyed for one turn.

    • Description: Shield a Guardian from destruction for a turn, ensuring its survival.

  9. Cunning Plan

    • Cost: 1 Mana

    • Effect: Look at the top three cards of your deck and rearrange them.

    • Description: Strategize by previewing and rearranging the top cards of your deck.

  10. Bravery

    • Cost: 3 Mana

    • Effect: A Guardian gains attack equal to the number of enemy Guardians.

    • Description: Strengthen a Guardian's attack based on the number of enemies on the board.

  11. Endurance

    • Cost: 2 Mana

    • Effect: Increase a Guardian's HP for each card in your hand.

    • Description: Bolster a Guardian's HP based on the number of cards in your hand.

  12. Quick Thinking

    • Cost: 3 Mana

    • Effect: React to an opponent's move by playing a card out of turn.

    • Description: Counter an opponent's action by playing a card during their turn.

  13. Street Smarts

    • Cost: 2 Mana

    • Effect: Negate an opponent's spell or ability.

    • Description: Cancel out an opponent's spell or ability, thwarting their strategy.

  14. Surprise Maneuver

    • Cost: 2 Mana

    • Effect: Swap positions of two Guardians on the board.

    • Description: Rearrange the battlefield by swapping two Guardians' positions.

  15. Iron Will

    • Cost: 2 Mana

    • Effect: A Guardian becomes immune to negative effects for one turn.

    • Description: Protect a Guardian from all negative effects for a turn.

  16. Clever Ruse

    • Cost: 3 Mana

    • Effect: Trick an opponent into attacking their own Guardian.

    • Description: Deceive an opponent, causing them to inadvertently attack their own Guardian.

  17. Tenacity

    • Cost: 3 Mana

    • Effect: A Guardian can attack twice in one turn.

    • Description: Empower a Guardian to launch two attacks in a single turn.

  18. Underdog's Fury

    • Cost: 4 Mana

    • Effect: Gain attack power when HP is below a certain threshold.

    • Description: Strengthen a Guardian's attack as its HP drops below a specific level.

  19. Guile

    • Cost: 3 Mana

    • Effect: Steal an opponent's card for one turn.

    • Description: Temporarily take control of an opponent's card, using it to your advantage.

  20. Resilience

    • Cost: 2 Mana

    • Effect: Recover a small amount of HP each turn.

    • Description: Gradually restore a Guardian's HP over several turns.

  21. Human Resilience

    • Cost: 2 Mana

    • Effect: Adjacent Normies Faction cards gain 2 HP recovery. 1 for Dark Alliance.

    • Description: Enhance the survivability of nearby Normies Faction cards with HP recovery.

  22. Tactical Formation

    • Cost: 2 Mana

    • Effect: Increases defense of adjacent Normies Faction cards by 2. 1 for Dark Alliance.

    • Description: Bolster the defense of nearby Normies Faction cards, making them tougher to defeat.

  23. Collective Effort

    • Cost: 3 Mana

    • Effect: Boosts attack of adjacent Normies Faction cards by 2. 1 for Dark Alliance.

    • Description: Strengthen the offensive capabilities of nearby Normies Faction cards.

  24. Moral Support

    • Cost: 2 Mana

    • Effect: Adjacent Normies Faction cards gain 15% resistance to debuffs. 10% for Dark Alliance.

    • Description: Provide nearby Normies Faction cards with increased resistance to negative effects.

  25. Strategic Advantage

    • Cost: 3 Mana

    • Effect: Adjacent Normies Faction cards gain a first-strike ability. 1.5x damage for the first strike for Dark Alliance.

    • Description: Grant nearby Normies Faction cards the ability to strike first in combat, dealing extra damage.

Last updated